![]() In response, Modern Warfare fans have taken to social media to request a revamp addressing the game's flat appearance. ![]() Sledgehammer Games seems to pivot away from the warm and vibrant lighting of previous Modern Warfare installments in favor of Ghosts' looks. Given the problems and criticism that edition of the Call of Duty series endured, it surprised gamers when recent reveals of Modern Warfare 3 featured similar issues - a full decade after Ghosts' infamous struggles. These issues directly contributed to COD: Ghosts never getting a sequel.Ī number of factors share the blame for Call of Duty: Ghosts' underwhelming visual experience, from Infinity Ward prioritizing a higher frame rate at the expense of quality colors to the game engine's object rendering tool. Enemies were difficult to pick out on the terrain - even accounting for camouflage - due to the excessive shadow casting. The developer probably went liberal on the gray appearance to fit the ghostly theme, but the visuals directly impacted the title's gameplay. Although visuals weren't as essential to a game's success as an engaging storyline and immersive gameplay at the time, Call of Duty: Ghosts' gray aesthetic was too dominant to ignore, contributing to a bland atmosphere in the traditionally colorful maps.
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